Monster Hunter Rise: Sunbreak Review
Monster Hunter Rise: Dawn of the Sun is an extension of what was an amazing entry in the monster hunter series and seemingly addresses the main criticism many had with the base game. To go up lacked post-game content, as many players had to wait for free updates and additions, such as hungry dogs huddled under a table during Thanksgiving. After waiting for leftovers, the great desert has finally arrived.
What does Monster mean Hunter Rise: Dawn of the Sun offer to the monster hunter faithful? Two new areas are added; the gothic ruins of the citadel and a remade interpretation of the local jungle of Monster Hunter 2. About 17 creatures are included; four of which are completely new large monsters and seven return from previous entries.
Consisting of a new hub area, solo hunts only, new abilities, new endemic life, remixed monsters, new gestures and of course; more materials to manufacture, Sunburn wants to do To go up one of the most complete monster hunter possible experiences. How does this expansion improve on a great game? Find out in our Monster Hunter Rise: Dawn of the Sun exam!
Monster Hunter Rise: Dawn of the Sun
Platforms: Microsoft Windows, Nintendo Switch (revised)
Release date: July 30, 2022
Players: 1-4 (online)
After killing Narwa the Allmother and defending the village of Kamura, new threats emerge just outside the port of Elgado. The unusual monster activity can be attributed to three monsters known as the “Three Lords”; each of their designs is apparently inspired by universal monsters such as the Wolfman, Dr. Frankenstein’s Creature and of course; Dracula.
With the old Japanese feudal setting of Kamura being swapped for Western European style locations, Monster Hunter Rise: Dawn of the Sun is a breath of fresh air. Elgado Port is a bustling place, with different cultures passing through and a high density of diverse amenities to make the place feel alive. The light guitar sound of the background music is even more relaxing than the Japanese folk music that made Kamura so inviting.
Being able to explore the jungle from Monster Hunter 2 in the RE engine is particularly enjoyable since the franchise has moved away from segmented areas separated by load times. Everything is now transparent and is one big interconnected map. The area is littered with endemic life and rare creatures that beg to be photographed and only appear at specific times of the day.
The real headliner of Monster Hunter Rise: Dawn of the Sun is the ruined castle scene that looks like something from a Castlevania. The whole area is lit by brilliant moonlight and shrouded in mist. The starry sky has lit up like a Christmas tree, and the torn and torn Gothic sight is collapsing due to the attacks of the three lords.
Garangolm has a massive jaw and a flat head to give him features similar to those of Boris Karloff. It is a fanged beast that charges and has incredibly dense armored skin. Any monster movie fan would know Frankenstein’s creature really hated fire and that’s the case for Garangolm as well. Beetles are particularly devastating to him.
Lunagaron depicts the werewolf and apparently has design elements taken from Capcom’s Jon Talbain of Dark Stalkers. Although his design resembles a wolf, he is actually a Wyvern and has characteristics and behaviors of Zingore. When he gets up on two feet, he becomes incredibly more powerful and he emphasizes the ice elements. You can’t use silver bullets on him, but he hates thunder-based items.
And then there’s the headliner of Monster Hunter Rise: Dawn: Malzeno. This terrible elder dragon is like the devil himself and possesses regal qualities, similar to those of Dracula. He can release swarms of Vampire Bats which can inflict a new bad status effect called Bloodblight which constantly drains HP and can only be restored by dealing hits to enemies. This is the symbolism of “vampirism” at play and it drives aggressive play.
You won’t stake Malzeno while he sleeps in a coffin; instead, players will face four phases to fight this abomination. Since Hunters aren’t Belmonts, the sacred weapon of choice to send this creature to hell is fire or trying to ride a wandering Lunagaron into battle to even the odds. If this was the final battle of Monster Hunter Rise: Dawn of the Sunthat would have been satisfying, but there is yet another new and more menacing Elder Dragon to fight after him.
In addition to these battles, there are a bunch of monsters returning from previous games and they are getting remixed attacks. Just when you think you know them, prepare to have to pull a rug out from under you to stay on your toes. To make these fights fairer, players will be able to acquire new techniques to better engage against these threats.
For its price, Monster Hunter Rise: Dawn of the Sun should offer more. Although the content of this expansion is substantial and very enjoyable, it only costs $20 to be the same price as the base game. Of the 17 extra monsters added, only four are new and the rest are “greatest hits” from previous games.
In addition to the fact that one of the two new areas is a remake of an older stage, there needs to be more content to make it perfect. There are no new rampages (the tower defense type missions) and the meals are still different varieties of dango.
Surprisingly, there’s a bit more effort put into the story and the character. There are solo missions where a guest NPC will participate and they will prove to be very effective in combat.
Monster Hunter Rise: Dawn of the Sun is almost perfect. If it was cheaper, there would be nothing to complain about. As it stands, $39.99 is a little hard to ask fans considering that’s the full cost of the monster hunter games on Nintendo 3DS, and they were full games.
The final battle with what can only be described as the devil is one of the most satisfying and empowering conclusions of all. monster hunter Thu. The Sunburn the expansion definitely fixes what was missing in To go up and constantly gives players something to work on.
If you liked Rise of the Monster Hunter and wanted more Monster Hunter Rise: Dawn of the Sun is going to be exactly what you want. The dazzling story cutscenes and new music are an added surprise that add to the scope of the storyline and add a lot of polish to the presentation. The attention to detail is astounding, and it will be interesting to see how Capcom achieves this in the inevitable sequel.
Monster Hunter Rise: Sunbreak was reviewed on Nintendo Switch using a code provided by Capcom. You can find additional information on Niche Gamer’s Review/Ethics Policy here. Monster Hunter Rise: Dawn of the Sun is now available for Windows PC (via Steam) and Nintendo Switch.